Architectural Desktop 3 - Presentation Guide
CONTENTS - INDEX

INTRODUCTION - OVERVIEW
Site Map

Basic Interface Concepts
Pull-down Menu Layout
ADT Right-click pop-up Menu Layout
Toolbar Access
Architectural Desktop's Display Representations

Options and AEC settings
System Display Properties
Options dialogue box
Render Preferences

Getting Started
Choosing an ADT Template

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PART 1 - VIEW
View - Access
View toolbar
View pull-down menu

Named Views
View dialogue box
View dialogue box - Orthographic & Isometric Views
Orthographic & Isometric Views

Viewpoints
Viewpoint Presets...
Viewpoint
Plan View

Camera
Camera tool

Customizing and Tricks
General Tips

PART 2 - SHADE
Shade - Access
Shade toolbar
Shade pull-down menu

Shademodes
2D Wireframe and 3D Wireframe
Hide & Hidden
Flat and Flat with Edges On
Gouraud and Gouraud with Edges On
Shade command

Shademodes + Rendering
Shademode and 3D Graphics Display
Shading with Lights
Shading with Materials
Shading with Textures and Transparency

Varialbes and Settings
Facets and Edges

Customizing and Tricks
Printing Shaded Views

PART 3 - 3D ORBIT
3D Orbit - Access
3D Orbit toolbar
3D Orbit pull-down menu

3D Orbit
3D Orbit tool - Overview
3D Orbit pop-up menu

3D Orbit Options
Pan
Zoom
Continuous Orbit
Swivel Camera
Adjust Distance
Orbit Maintains Z
Orbit uses AutoTarget
Projection - Parallel and Perspective
Shademodes
Visual Aids - Compass, Grid and UCS Icon
Views - Reset, Preset and Saved

3D Orbit Clipping Planes
Adjust Clipping Planes Window

Dview
Dynamic View - a relic from the past

Customizing and Tricks

PART 4 - PERSPECTIVES
Perspectives - Access
Perspectives Toolbar
Perspectives pull-down menu
Other Display toolbars

Adding Cameras
Add Camera dialogue box
Add Camera example
Shade and Grid

Modifying Cameras
Modify Camera dialogue box
Camera Properties dialogue box
Modifying Cameras with Grips
Create Camera View
Adjust Camera Position dialogue box

Camera Display Props
Entity Properties - Component Layers

Making a Movie
Designing the Camera Path
Create Video dialogue box
Saving a Movie in .avi format and Compressing it
Controlling the pixel proportions of a Movie

Working with 3D Orbit

Customizing and Tricks

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PART 5 - RENDER
Render - Access
Render toolbar
Render pull-down menu

Render dialogue box
Render dialogue box options broken down

Rendering Types and Options
Rendering Type
"Render" Options dialogue box
"Photo Real" Render Options dialogue box
"Photo Raytrace" Render Options dialogue box

Rendering Destination
Render to Viewport
Render to File
Render to Window

Rendering Preferences & Statistics
Rendering Preferences dialogue box
Rendering Statistics dialogue box

Customizing and Tricks

PART 6 - LIGHTS
Light - Access
Render toolbar
Render pull-down menu

Lights dialogue box
Lights dialogue box options broken down
North Location
Ambient Light - Intensity
Ambient Light - Light Color

Creating New Lights
Creating Lights - Overview
Distant Light
Distant Light - Sun Angle Calculator
Distant Light - Geographic Location
Distant Light - Physical Location
Point Light
Spotlight

Lights and Color
Light Color
Light Color - Examples

Lights and Shadows
Light Shadow Options

Modifying Lights
Modify Lights - Overview
Modify Light Settings
Modify Lights Graphically
Modify Lights Physically

Customizing and Tricks
Lights that look like lights

PART 7 - MATERIALS
Materials - Access
Render toolbar
Render pull-down menu

Materials dialogue box
Materials dialogue box options broken down

Standard Materials
New Standard Material
Standard Material dialogue box
New Material - Color Options
New Material - Ambient Options
New Material - Reflection Options
New Material - Roughness Options
New Material - Transparency Options
New Material - Refraction Options
New Material - Bump Map Options

Granite Materials
New Granite Material dialogue box
New Granite Material dialogue box
New Granite Material - Reflection and Roughness
New Granite Material - Sharpness Options
New Granite Material - Scale Options
New Granite Material - Bump Map

Marble Materials
New Marble Material dialogue box

Wood Materials
New Wood Material dialogue box

Materials Library
Materials Library dialogue box
Bitmap Texture Location

Material Attachment
Materials dialogue box
Attaching Materials by AutoCAD Color Index (ACI) dialogue box
Attaching Materials by Layer dialogue box

Materials - Bitmaps
Bitmap Images for use as Materials - Overview
Bitmap as Color/Pattern Attribute
Adjust Material Bitmap Placement dialogue
Adjust Material Bitmap Placement - Scale
Bitmap as Reflection Attribute
Bitmap as Transparency Attribute
Bitmap as Bump Map Attribute

Customizing and Tricks
Signage and Decals

PART 8 - MAPPING
Mapping - Access
Render toolbar
Render pull-down menu

Mapping dialogue box
Mapping dialogue box options broken down
Mapping Concepts

Planar Mapping
Mapping dialogue box - Planar
Adjust Planar Coordinates dialogue box
Adjust Planar Coordinates  - Pick Points

Cylindrical Mapping
Adjust Cylindrical Coordinates dialogue box
Adjust Cylindrical Coordinates  - Pick Points

Spherical Mapping
Adjust Spherical Coordinates dialogue box
Adjust Spherical Coordinates - Pick Points

Solid Mapping
Adjust Solid Coordinates dialogue box

Adjust Object Bitmap Placement
Adjust Object Bitmap Placement dialogue box

Customizing and Tricks
Mapping Complex Objects in Architectural Desktop

PART 9 - BACKGROUNDS, FOG AND LANDSCAPE OBJECTS
BG, Fog and LS - Access
Render toolbar
Render pull-down menu

BG, Fog and LS - Overview
Background - Overview
Fog - Overview
Landscape objects - Overview

Backgrounds
Background - Solid
Background - Gradient
Background - Image
Background - Merge
Background - Environment

Fog
Fog dialogue box
Fog Distance and Percentage

Landscape Objects
Landscape New dialogue box
Landscape Edit dialogue box
Landscape Library dialogue box
Landscape Library - New Object

Customizing and Tricks

PART 10 - SCENES
Scenes - Access
Render toolbar
Render pull-down menu

Scenes dialogue box
Scenes dialogue box options broken down

Scene Preparation - the whole story
Object Display Properties
Creating the Rendering Base File
Lights - Adding a Sun
Lights - Adding to Interior
Materials - Adding Glass
Mapping -  Getting a Tile Material to work correctly
Backgrounds - Adding a Sky
Landscape - Adding Trees
Perspectives
Views

Create and Render a New Scene
New Scenes
Render New Scene

Customizing and Tricks

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PART 11 - REFERENCE
Reference - Access
Reference toolbar
Reference pull-down menu

Xrefs and Model Files
Xref Attachment and Model Assembly
Xref Name Changes
Xref File Swapping
Xref Clipping
Xref Clip Frame
Xref Binding

Image Refs and Renderings
Image Attachment and Construction Documents
Image Attachment and Presentation Boards
Image Manager
Image Frames
Image Clipping
Image Adjust
Image Quality
Image Transparency

Display Order
Display Order pull-down menu
Overlapping Images and Linework
Display Order and Xref's

Customizing and Tricks
Photoshop and Alpha Channels

PART 12 - MODEL SETUP
Model Setup - Overview
Accessing Entity Display Properties
Entity Display Properties for Model Display Representation
Controlling Entity Display Properties
Planning for Materials
Managing Hollywood Props
Importing from other sources

Linking with Xref's
The Rendering File as a Stew
Working with the Source Files
Deciding if, when and how to break the Links
Exploding objects

Linking with Viz
Autodesk
® Viz 4
AutoCAD and Architectural Desktop Model Setup for Viz 4
Viz - Layer Properties
Viz - File Link Manager - Attach Files
Viz - File Link Manager - Presets
Viz - File Link Manager - Presets - Attach Options
Viz - File Link Manager - Rendering
Viz - File Link Options and Selecting
Viz - Display and Automatic Materials
Viz - Multi/Sub-Object Materials

Exporting to other Software
File Types for other Software

Customizing and Tricks

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PART 13 - GRAPHIC CONTENT
Graphics and CAD
The World of Raster Images

AutoCAD / Architectural Desktop for Raster Content
Raster Filetypes from AutoCAD and Architectural Desktop
Print Screen
Save Image
Publish to Web
Export, WmfOut and BmpOut
Plotting to .JPG format
Plotting to .JPG format -  Resolution Size
Plotting to .TIF format
Plotting to .TIF format   - example

Recursive Rendering
Rendering in Stages

Photoshop for Materials
Photoshop for Bump
Photoshop for Color / Texture
Photoshop for Editing Existing Bitmaps

Customizing and Tricks
Raster File Formats

 

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PART 14 - OUTPUT
Output - Overview
Printing, Plotting, Web, e-mail, brochures, maps, cards, etc.

Printing Options
Printing and Plotting from AutoCAD and Architectural Desktop
Printer and Plotter Properties

Photoshop
Printing Resolution in Photoshop
Photoshop for the Web

Web
To the Web
Ws_FTP_Pro for file management on remote Webservers

ACDsee for Slide Shows
ACDsee for image management and presentation
ACDsee Tools

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PART X - APPENDIX
Rendering Template File
Templates for Rendering
Rendering Template File - Materials and Blocks
Rendering Template File - Advanced
Rendering Template File - Automatic Material Attachments with Xrefs
Rendering Template File - Saving

Unload Render Application
Load/Unload Applications dialogue box

Options Configuration
Options - Files tab
Options - Display tab
Options - System tab
Options - System tab - 3D Graphics System Configuration

Adding a Raster Plotter
Plotter Manager - Add Plotter Wizard
Selecting and Using a Raster Plotter

Downloads
Files and Exercises used in this eGuide

Links to other Sources