Pr Architectural Desktop 4 - Development Guide
PREFACE
GETTING STARTED AGAIN

Contents:
Wait, there's more to share ---- ADT Tools and Settings ---- Tried and True Methodologies ---- Variables and Settings that Affect ADT

1Wait, there's always more to share 1-P PREFACE
Why a Preface?

When I set out to write the first eGuide it was based on one goal; to create something I could use for teaching that was better than the manuals I had purchased.  At that time all I really wanted was a proper list of commands, dialog boxes and procedures for the tools offered in Architectural Desktop so my students could take notes and refer back to the material.  The eGuides have since grown beyond what I had expected to do and often feel like a labor of insanity that will never be complete; they are like the architectural project that is in constant development.  On the other hand, the joy of sharing to such a global audience only inspires me to reach for higher quality and more thorough information.  Time and the limits of what one person can produce in his spare time are my primary obstacles at this time. 

This guide is now in its 3rd edition and has proven to be the most arduous project that I have ever taken on.  In order to properly update the ADT 3.3 Development eGuide, I decided that just about everything needed to be rewritten, that new screen captures had to be assembled and that more information on display representations needed to be discussed.  Eight months later I am still not finished and the next release of ADT is slated to be out in a few months.  When I started writing in web format I figured that I had the best solution for keeping up with Service Packs, Subscriber Extensions and New Releases but the reality is that I simply can't keep up the pace and this may well be the last edition of this eGuide.  Depending on how drastic the changes are in ADT 2005, I may continue to update the Pre-design and Deployment eGuides while pondering over what to do with the Presentation eGuide.

preface_cartoon.gif (12543 bytes)

Whether you are a continuing subscriber or a new one, I thank you for the support and enthusiasm that gives me the energy to continue plugging away at the writing night after night. 

Though several chapters still need to be updated, I am trying to update the more difficult subjects first.  You may find voids here and there as I skipped past subjects that I intend to come back and expand on at a later date.  The information below, for example, has not been updated yet but I will get to it over the next few months.  I keep my fingers crossed in hopes that I will have this whole guide updated before ADT 2005 comes out but like most of you, I also have architectural projects that need my full attention.  If only I could clone myself ;)

Information Below has not been updated for ADT 2004 yet.

 
About the Autodesk® Architectural Desktop Installation CD
Topic Architectural Desktop 3.3 CD
adt3_install_cd_button.gif (859 bytes)  
Location Adt3[ ]/Details/setup.exe
Links AEC Details eGuide - to get this free 71 page eGuide

preface_aec_detailer_desktop_icon.gif (603 bytes)Though it seems quite obvious, I do have to remind each and everyone of you that you should explore the installation CD for options and features that are not part of the default installation process.  Of particular importance, is the Details folder within which you will find a semi-updated version of the old Softdesk Detailer.  If you are not familiar with that tool, it is basically a set of commands and a block library that helps to draw 2D construction details.  It is easy to install but you will find that it creates a new Desktop icon that utilizes a unique profile.  In reality this is a clunky solution that was supposed to be a temporary offering but there has yet to be any sign of a true ADT solution.  For many, this tool is far better than nothing and this is especially true for those familiar with the Softdesk Detailer.  I did not write about it in any of the eGuides because I had high hopes for a true native ADT solution and continue to wait for it.

You will also find the Object Enabler for ADT 3.3 objects on the installation CD and this should be used for AutoCAD 2002 users who don't have ADT ( note: always check Autodesk's PointA website for a more up-to-date set of Object Enablers ).  It will allow AutoCAD 2000 - 2002 users to read the ADT objects as native objects rather than Proxy Objects.  This means that they can do minor editing such as Moving, Copying, Rotating and Deleting but higher levels of Modifications are not possible.

preface_intallation_cd_detailer.gif (8251 bytes)
About AEC Details
Menu Details> Compose Detail > Material Compose
   
Keyboard unknown

The AEC Details program consists of one pull-down menu and four toolbars but don't let that fool you about its capabilities; it's quite sophisticated and delivers a lot for those who crank out a lot of details on a regular basis.

Outside of the Aec.hlp help file that comes with the Aec Details module, there is very little information available to ADT users on how to use the tools within this module.  Thanks in great part to Reid Addis, we have compiled a full eGuide on the program and you can access it right now for free - Aec Details eGuide

Though the AEC Detailer uses a separate Desktop Icon and profile to run correctly, I have had few problems using it by simply switching over to the AEC Details Profile while running my regular Architectural Desktop Profile.  Be aware that this program is not really part of ADT and thus does not comply with ADT standards/tools.  When running the AEC Detailer, you cannot run in Multiple Document mode.

preface_aec_detailer.gif (15206 bytes)
About Installing Autodesk® Architectural Desktop
Menu Tools> Options
   
Keyboard Options
Links Options and AEC settings - for more information on installation options while installing.

preface_adt_installation_server.gif (4245 bytes)The default installation of Architectural Desktop is fine for an office of one but if you work in an office where two or more users need to share files, the default installation is horrible.  The problem with the default installation is that it does not accommodate your network environment and thus you will need to restructure and reconfigure the program after you have installed it on one machine. 

There is enough technical and logistical information in doing a custom network configuration of ADT that it warrants another eGuide so I will not attempt to explain it all in one paragraph.  For anyone who has configured AutoCAD or similar software for a networked environment, you can probably figure a lot of this out by analyzing how ADT works.

In simplistic terms, ADT utilizes a library of information to provide the users with everything from automatic layers to templates, objects styles and schedules.  These library files need to be the same for the entire office and as they change ( by user contribution/customization) those changes should automatically be accessible to all users on the network.  By moving some of the primary library folders, like Content, over to the Server and re-pathing ADT to find these moved folders and files, you will essentially centralize the library to one location.  All other installations will thus no longer need their own library folders.  The two primary tools for making all of this possible are ADT Profiles and ADT Desktop Icons.

preface_adt_installation.gif (24303 bytes)
2ADT Tools and Settings 2-P PREFACE
Don't Abandon the Tried and True

One of the first acronyms I like to write on the ink board in beginning ADT classes these days is "K.I.S.S." (Keep It Simple Stupid ). Though ADT has the ability to create some rather complex solutions such as Wall Styles with a multitude of internal components, hatches, linetypes and colors, I have found that these complexities only make the process of learning how to use the tool all that much more difficult.  What this has also made me focus on is the beauty of how most offices already use AutoCAD to create their drawings. 

Most offices have had years of experience with project file organization and assembly and those years are very important because they define a methodology that has proven itself.  Just because you are using a new set of tools, basically a new program, does not mean that you should abandon methods that work and this is my current philosophy on consulting, training and writing;i.e., make ADT conform to your office rather than making your office conform to default ADT.

Below I will briefly elaborate upon some of the ADT tools and settings that you can adapt to work more like your office currently works.  In Part 3 I will briefly elaborate on some of the common office methodologies that you should, most likely, continue to employ when using ADT.

About Template Files

Architectural Desktop comes with a large list of template files that you can use to get projects started.  All of the discussions in the Architectural Desktop eGuides have been written based upon the "Aec arch (Imperial - intl).dwt" but it is not necessary to use this template file or any of the other template files. 

If you choose not to use any of these predefined template files there are a few important aspects of the predefined template files that you will need to incorporate into your own template files for good results. There are two ways that you can incorporate these default settings into your own template file(s); one way is to take a predefined template file and purge it of all unnecessary information and the other way is to configure and import settings as required.  The latter method requires more work and knowledge of how ADT template files are configured but is also more likely to produce a very clean template file for your needs.

Personally, I am not a fan of the predefined template files that come with ADT because they have been designed more to show what is possible than how to work in a professional production environment.  On consulting jobs, one of the first things I do is purge the "Aec arch (Imperial - intl).dwt" template file of extraneous data and save it as "office standard.dwt".

preface_template_files.gif (32551 bytes)
About Template Files and Object Styles
Menu Desktop>Style Manager...
setup_style_manager_button.gif (349 bytes) setup_toolbar.gif (1204 bytes)
Keyboard AECSTYLEMANAGER
Links Part 1 - Display, Section 5 - Object Style Management - for more information on working with the Style Manager.  See also the various different Parts on Objects such as Doors, Walls, Roofs, etc.

One of the biggest problems with the predefined template files that come with ADT is that they contain long lists of AecObject Styles which behave like Blocks.  This means that if a user decides to Add a Door, for example, the Door Style they choose will be extracted from the drawing file ( template file, really ) and not from the office library.  This is exactly analogous to taking an office Block Library and dumping it into your office template file so users don't have to look to the Office Library Folder for the latest Block.  But, what happens if the Library is in development and being refined for the office?  Do you see the problem?

Therefore, it is far better to force users to Import AecObject Styles from the office library on an as-needed basis.  This guarantees that they are always getting the most up to date Styles and see the most up to date Style options.

preface_template_files_object_styles.gif (29914 bytes)
About Template Files and Display Configurations
Menu Desktop> Display Manager...
setup_display_manager_button.gif (358 bytes) setup_toolbar.gif (1204 bytes)
Keyboard DISPLAYMANAGER
Links Part 1 - Display - for the whole story on Display Configurations and how they are necessary for proper display of objects in various views.

If you create your own template file "From Scratch", the need to address Display Configurations will probably prove more critical than when Purging an existing predefined template file.  In either case, you can use the Style Manager Window, illustrated to the right, to Purge or Import Display Configurations from any of the predefined template files.

If you do not Import a good set of Display Configurations, you are asking for a bit of trouble because these Display Configurations are the key ingredient in getting objects to look architecturally acceptable for different views such as Reflected Ceiling Plans, Elevations and 3D Models.  You can, of course, create your own in your own template file and not worry about Importing them but that would take a bit of time.  It is probably easier to Import and Modify than create from scratch.

setup_display_manager.gif (15517 bytes)
About Template Files and Layer Standards
Menu Desktop>Drawing Setup...
setup_dwg_setup_button.gif (315 bytes) setup_toolbar.gif (1204 bytes)
Keyboard AECDWGSETUP
Links Part 1 - Display, Section 2 - Drawing Setup Dialogue boxes - for more information on how to set a drawing up.

The final aspect of creating your own template file that is imperative for good results with ADT is the Drawing SetupUnits and Scale should be self-explanatory but it is the Layering that really needs to be addressed.

In order for ADT to key your objects correctly as you use them in your template file, a Layer Key Style file must be set.  If no file is set, you will end up with all of the ADT objects on Layer 0 and Colored according to that Layer ( usually White ).  You may have experienced such results when mixing new ADT objects with older files drawn with AutoCAD R14.

 

setup_dwg_dialogue_boxes.gif (37470 bytes)
About Layers and Colors
Menu Desktop> Layer Management> Layer Key Styles...
layer_management_layer_layer_key_styles_button.gif (298 bytes) layer_toolbar.gif (999 bytes)
Keyboard LAYERKEYSTYLE
Links Part 2 - Layer Management

A good number of the offices I visit feel that they should automatically adapt to the AIA Layer Format supported by ADT but the fact of the matter is that you can just as easily continue to use any layer system you have developed yourself.   You can argue that all offices should use the same layer standards to make file exchange more streamlined but I find that argument so old and trite that it smacks of limited imagination.  I'll leave this debate to those who love to police such matters and focus on what you can do instead. 

You can create your own Layer Names in ADT and you can also assign your own Colors to those Layers.  At the very minimum, at least assign logical colors to the AIA Layer standard.  The AIA standard, for example, uses Color 50 for A-Wall which may make sense to their organization but I don't know any user who doesn't confuse that Color with Color 2 ( Yellow );so why not make it Color 2.

layer_key_styles_properties.gif (23020 bytes)

Let's be realistic here, the Colors serve two purposes: if Color Tables are used, they define a Line Style and they help the designer read their drawings.   Most offices only use a handful of colors so why try to take on all of those strange ones that come by default. 

Inside Object Styles, you will find another level of Layer and Color complexity that you will also have to address as you tailor this product to work for your office - see Entity Properties - Component Layers for an example of layers inside objects.

About Walls
Menu Design> Walls> Cleanup Group Definitions...
wall_toolbutton_cleanup.gif (309 bytes) wall-toolbar.gif (1933 bytes)
Keyboard Wall <enter> CL
Links Part 3 - Walls

In most offices I find that two lines are satisfactory for representing Walls, especially if the project is large and printed at a small scale.   If this is the case in your office, why clutter your work with Wall Components that force a designer to worry about such issues as Baselines, Inside and Outside and proper Cleanup Priorities.  I recommend focusing on just getting two lines to work the way you want before trying to get fancy.  The first place to get fancy is in details where you may want to show a portion of a Wall that addresses surface materials, vapor barriers and so forth; just explore there first before adding such complexity to the actual plans.

Even with a double line Wall Style, you will find that Cleanup issues pop up all of the time.  For situations where Cleanup issues cannot be solved with simple Grip adjustments, Trimming or Extending, you should develop alternative solutions that rate as "acceptable for now". Of course, Explode is not one of those solutions because Exploded Walls lose their "intelligence" and become dumb lines that don't react to other objects. But, you might try creating a separate Cleanup Group Definition so you can just take one or more troublesome Walls and assign them to this group. 

wall_cleanup_styles_example.gif (15487 bytes)

Separate Cleanup Groups may not produce clean "T" or "X" intersections but you know what, it doesn't take an hour of frustration nor does it really matter that much on the final prints; if pochéd, it will hardly be visible.  The idea is to remember how we all have invented "work-arounds" with AutoCAD over the years to provide the types of drawings old hand-drafters wanted back when that transition was taking place.  Things have changed, most accept drawings with dimension lines crossing each other now and that was a classic "no no" in the days of hand drafting.  The same types of changes in presentation will now become true as a result of working with "intelligent objects".

   
3Tried and True Methodologies 3-P PREFACE
About Multiple Floors
Menu Insert> Xref Manager...
   
Keyboard Xref

Ask yourself how you manage multiple floors now and that will most likely be the way you should manage them with ADT.  I, for one, am a huge fan of Xref's and cannot stand files where people try to cram as much into them as possible by using long lists of Layer Names ( so if you are one of those types, don't send me any of your drawings <G> ). 

You may not want to go as far out with this technique as I do but you will need to use Xref's in project teams when trying to manage multiple floors in ADT. Not only will it be necessary for multiple floors, but I find that it is necessary for separate tasks like Reflected Ceilings, Electrical, Mechanical, Furniture, etc, etc.   I find that if you keep the base model as pure and simple as possible the less you have to fight with it and the more likely it is to remain pure and cohesive.  Of course jobs vary and I typically try to focus on larger projects where more problems are likely to occur.  My feeling is that if it works on large projects, chances are it will work on small ones too but the reverse is rarely ever the case.

Since ADT has some logistical problems working through Xref's there are limits to my methods.  One striking limit that really drives me crazy is that you have to put any and all Tags in the base model in order for them to hold the Schedule Data that you will want for generating Schedules.   What's really ironic though is that the Schedule generating tool has no problem working off of Xref's as long as the Tags have been placed in the base files.   Dimensions are another problem for Xref users and if you use the AEC Dimension tools you will need to use them in the base files as well.   Basically you can expect that any tools that need to react to native objects in ADT will not work over Xref files.

elevations_xref_example.gif (18685 bytes)If I have offended you then here's my historical journey down project file management lane: I started in 1985 and created layer names based on numbers because the first one I saw was 0 so it made sense to call the next one 1.   Eventually I got smart enough to figure out that no two people would really see numbers the same way so I started using short letters and words only to find the 8 character and 31 character limits.  I invented systems that look much like the AIA layer of today and then tried to get really fancy and stuff everything in one file.   I built an amazing layer system with macros and layer controls that made the process of creating residential construction documents seem like magic.  Then I started consulting for bigger and bigger firms until I worked on some of the largest projects in the world and quickly learned that simplicity equals sanity and Xref's can be a tool more wonderful than layers.  You see, Xref's are basically just containers of Layer Names so they act like groups and you can use Draworder, for example, on a whole Xref.  Xref's can be Unloaded and Reloaded very easily and they can also be Clipped ( even in ADT ).  Xref's do come with their own problems and limitations but overall I find them the smartest way to manage projects.

About Elevations and Sections
Menu Documentation> Elevations> Add Elevation Line
elevations_add_line_button.gif (298 bytes) elev_sect_toolbar.gif (1479 bytes)
Keyboard BldgElevationLineAdd
Links Part 14 - Elevations
  Part 15 - Sections

We can start with the fact that you already know how to draw Elevations and Sections in AutoCAD so whatever ADT offers to speed up the process is great;  as I have always told clients, "just give me accurate vector based drawings and the rest is easy for me".

In order to get an accurate elevation, you will need to Xref all of the model files together into one master composite file ( assuming you don't draw everything in one file ) where you stack floors, roofs and anything else according to the correct elevation heights. 

elevations_generate_2d_example.gif (16854 bytes)

Once you have a good Composite file, you can use the Elevation and Section tools to generate 2D projections that will remain linked to the Xref file.  If changes occur to the base model files, you can request an Update for your Elevation and Section projections.  Eventually though, you will most likely need to Explode the linked projections and finish them off in the traditional 2D linework way.   There's a great tool called "OverKill" from the Express tools ( Express > Modify > Delete duplicate objects ) that will remove any redundant lines generated in the 2D Elevations and Sections so you won't have to deal with recurring linework (lines over lines).

About Production work and Frustration

One of the easiest traps you can get caught in when working with 3D objects and tools is that of Modeling.   Working in 3D is so incredibly captivating that it is very easy to lose perspective ( pun intended ) on what you are really attempting to produce: construction documents ( for most ).  In my opinion, a healthy way to look at ADT is to see 3D Modeling as a byproduct of good CD work.  However contrary this may be to the buzz and hype coming out from most AEC CAD vendors, the reality is that Modeling a building completely would take just as long as constructing it and most of us don't have the luxury of working that long on our jobs.  Non-architects who work in software don't seem to comprehend the art of Construction Documents and the amount of information that is left to interpretation ( for some it is less and for other's it is more ).  The reality of the architectural practice is that everything cannot be documented and yet the documents must cover everything in some magical way ( that's the art ). 

Using a Mechanical Engineering paradigm for architecture is a mistake and a lot of AEC software is being developed along that line of thinking.   My advice is not to get caught up in trying to make the perfect model but focus on getting good construction documents and be happy for any use you can derive from the resultant 3D Model.

preface_what_is_important.gif (38600 bytes)
4Variables and Settings that affect ADT 4-P PREFACE
About Settings in AutoCAD and ADT

Subscribers have often written about odd experience in their ADT that causes effects that they are either not accustomed to or have not knowledge of changing.  Recently I experienced a similar observation and have decided to start tracking variables and settings that can cause undesirable working conditions in ADT.  I may move this section to an Appendix or other location but for now this seems to be the best location.

Cmddia - turns the command dialog boxes on and off.

Filedia - turns the file dialog boxes on and off.  You will know when this is a problem when you use Open or New and find no dialog box option ( set to 1 - on ).

Dragmode - turns the dragging effect on and off and can result in no Side Marker on Walls when Adding or Stretching them.

Pickfirst - turns on or off the ability to select objects before executing a command.

Rememberfolders - turns on or off the ability for AutoCAD/ADT to return to the previously accessed folder rather than the default target folder. ( best when set to 0 - off ).

FacetDev - controls the facetting of curved shapes created by architectural desktop.  This variable is similar to FacetRes that controls facetting on Solids.  FacetDev is set to .5 by default.  The lower the deviation along the curve, the smoother the curve and the longer it takes for shades and renderings; i.e., use a smaller number for better curves.  In some cases, the FacetDev has to be set prior to doing certain operations because some ADT objects get locked to the setting at the time of creation.

More will be added as I come up with strategies from the trenches...

...please feel free to contribute your own stories and theories on a successful implementation.

© Copyright 2002 - 2004 ARCHIdigm. All rights reserved.